Welcome to the start of a brand new series looking at making a Tower Defense style game. In this episode we take our first tentative steps by creating an enemy who can follow a path.
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0:00 Intro
0:13 Setting up
2:04 Moving the Zombie
3:49 Creating waypoints
5:03 Moving between waypoints
7:50 Outro
can someone say me why my zombie dosent move pls
ist not work ıng
local zombie = script.Parent
local waypoints = workspace.Waypoints — or workspace.Grassland.Waypoints
for waypoint=1, #waypoints:GetChildren() do
zombie.Humanoid:MoveTo(waypoints[waypoint].Position)
zombie.Humanoid.MoveToFinished:Wait()
end
The zombie doesn’t move I did EVERYTHING right?
If your zombie Isn’t moving make sure the name is the name of the zombie
When I did the script all right it isn’t right
It doesn’t work at 7:31
How do I fix Workspace.Zombie.Script 7 Expected identifier when parsing expression, got malformed string
-studio – script 7
why my zombie its not moving, i literally do everything.
bro did not mention the audio clip for the zombie 💀☠☠☠☠
can someone tell me why i got this error says "Workspace.Basic Zombie Level 1.Moving script:5: attempt to index number with number" i did everything in the video? and my zombie didnt move to the destination too.
This isn’t working for me, it says that Waypoints isn’t in my workspace and I made sure I typed everything right, and I can’t use my model in part 2 of this video so I saved the first version and used zombie yet it doesn’t work.
you are a lier
it is all fake none of my scrits works
It doesn’t work the zombie doesn’t auctually move on the first step
Damn It thought I could rely on this one